Files
wechat-minigame/AGENTS.md
manpengan e74ac1e91e docs: Phase 1 立项完成 — 城市抓猫猫
- 01-project-charter.md: 立项书(方向/MVP范围/成功指标/待决策项)
- 02-game-design.md: 游戏设计(玩法规则/地图/猫猫/图鉴/广告/分享)
- 03-content-pipeline.md: 内容管线(数据结构/素材规范/分包策略)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-28 22:31:31 +08:00

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1.1 KiB
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<!-- BRIEFING: auto-maintained -->
## Project State
- **Project**: 城市抓猫猫 (wechat-minigame) — City-themed stacking match-3 WeChat mini game
- **Stage**: Phase 1 charter done, 5 design decisions pending before Phase 2
- **Last action**: Wrote 01-charter + 02-game-design + 03-content-pipeline
- **Next task**: Lock pending decisions → Codex supplements system design → Phase 2
- **Dev process**: 10-phase gated flow (~/pro/kb/workflows/standard-dev-process/SKILL.md)
- **Hard constraints**: Canvas 2D (no engine) | 4MB first package | No DOM/BOM | 60fps
- **KB**: ~/pro/kb/projects/wechat-minigame/
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## Project Structure
```
game.js # Entry point
game.json # Global config
project.config.json # DevTools project config
js/ # Game logic
images/ # Image assets
audio/ # Audio assets
```
## Build & Dev Commands
No CLI build/test commands. Use WeChat DevTools for preview and debugging.
## Coding Style
- ES6+ modules (import/export)
- Canvas-based rendering, no DOM
- Data files use JS module wrapping (no JSON require)