Files
wechat-minigame/AGENTS.md
manpengan e74ac1e91e docs: Phase 1 立项完成 — 城市抓猫猫
- 01-project-charter.md: 立项书(方向/MVP范围/成功指标/待决策项)
- 02-game-design.md: 游戏设计(玩法规则/地图/猫猫/图鉴/广告/分享)
- 03-content-pipeline.md: 内容管线(数据结构/素材规范/分包策略)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-28 22:31:31 +08:00

1.1 KiB

Project State

  • Project: 城市抓猫猫 (wechat-minigame) — City-themed stacking match-3 WeChat mini game
  • Stage: Phase 1 charter done, 5 design decisions pending before Phase 2
  • Last action: Wrote 01-charter + 02-game-design + 03-content-pipeline
  • Next task: Lock pending decisions → Codex supplements system design → Phase 2
  • Dev process: 10-phase gated flow (~/pro/kb/workflows/standard-dev-process/SKILL.md)
  • Hard constraints: Canvas 2D (no engine) | 4MB first package | No DOM/BOM | 60fps
  • KB: ~/pro/kb/projects/wechat-minigame/

Project Structure

game.js              # Entry point
game.json            # Global config
project.config.json  # DevTools project config
js/                  # Game logic
images/              # Image assets
audio/               # Audio assets

Build & Dev Commands

No CLI build/test commands. Use WeChat DevTools for preview and debugging.

Coding Style

  • ES6+ modules (import/export)
  • Canvas-based rendering, no DOM
  • Data files use JS module wrapping (no JSON require)