基础工程骨架:game.js 入口、Canvas 渲染、DevTools 项目配置。 包含 CLAUDE.md / AGENTS.md 及 KB 知识库接入。 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
31 lines
894 B
Markdown
31 lines
894 B
Markdown
<!-- BRIEFING: auto-maintained -->
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## Project State
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- **Project**: wechat-minigame — 微信小游戏
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- **Stage**: 初始化
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- **Last action**: project init
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- **Next task**: 讨论游戏类型、玩法设计和技术方案,制定开发计划
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- **Hard constraints**: Canvas rendering | 4MB first package | No DOM/BOM | 60fps target
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- **KB**: ~/pro/kb/projects/wechat-minigame/
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<!-- END BRIEFING -->
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## Project Structure
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```
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game.js # Entry point
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game.json # Global config
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project.config.json # DevTools project config
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js/ # Game logic
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images/ # Image assets
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audio/ # Audio assets
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```
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## Build & Dev Commands
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No CLI build/test commands. Use WeChat DevTools for preview and debugging.
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## Coding Style
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- ES6+ modules (import/export)
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- Canvas-based rendering, no DOM
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- Data files use JS module wrapping (no JSON require)
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