- 01-project-charter.md: 立项书(方向/MVP范围/成功指标/待决策项) - 02-game-design.md: 游戏设计(玩法规则/地图/猫猫/图鉴/广告/分享) - 03-content-pipeline.md: 内容管线(数据结构/素材规范/分包策略) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Project State
- Project: 城市抓猫猫 (wechat-minigame) — City-themed stacking match-3 WeChat mini game
- Stage: Phase 1 charter done, 5 design decisions pending before Phase 2
- Last action: Wrote 01-charter + 02-game-design + 03-content-pipeline
- Next task: Lock pending decisions → Codex supplements system design → Phase 2
- Dev process: 10-phase gated flow (~/pro/kb/workflows/standard-dev-process/SKILL.md)
- Hard constraints: Canvas 2D (no engine) | 4MB first package | No DOM/BOM | 60fps
- KB: ~/pro/kb/projects/wechat-minigame/
Project Structure
game.js # Entry point
game.json # Global config
project.config.json # DevTools project config
js/ # Game logic
images/ # Image assets
audio/ # Audio assets
Build & Dev Commands
No CLI build/test commands. Use WeChat DevTools for preview and debugging.
Coding Style
- ES6+ modules (import/export)
- Canvas-based rendering, no DOM
- Data files use JS module wrapping (no JSON require)