Files
wechat-minigame/js/content/validation/validate-continent.js
2026-03-29 00:36:28 +08:00

48 lines
1.4 KiB
JavaScript

function sameMembers(left, right) {
if (left.length !== right.length) {
return false
}
const rightSet = new Set(right)
return left.every((item) => rightSet.has(item))
}
export function validateContinent(continent, cityIds) {
const errors = []
const warnings = []
if (!continent.id) {
errors.push('Continent is missing id')
}
const hasRuntimeCityOrder = Array.isArray(continent.cityIds) && continent.cityIds.length > 0
const hasUnlockOrder = Array.isArray(continent.unlockOrder) && continent.unlockOrder.length > 0
if (hasRuntimeCityOrder && hasUnlockOrder && !sameMembers(continent.cityIds, continent.unlockOrder)) {
errors.push(`Continent "${continent.id}" cityIds and unlockOrder must contain the same cities`)
}
for (const cityId of continent.cityIds ?? []) {
if (!cityIds.has(cityId)) {
errors.push(`Continent "${continent.id}" references unknown city "${cityId}"`)
}
}
if (hasRuntimeCityOrder && !hasUnlockOrder) {
errors.push(`Continent "${continent.id}" must declare unlockOrder when cityIds are present`)
}
if (hasUnlockOrder && !hasRuntimeCityOrder) {
errors.push(`Continent "${continent.id}" must declare cityIds when unlockOrder is present`)
}
if (continent.bundle && !continent.bundle.packId) {
warnings.push(`Continent "${continent.id}" has no bundle packId`)
}
return { errors, warnings }
}
export default validateContinent